Global Online Gaming Market 2015-2019 Published By MarketResearchReports.biz


MarketResearchReports.Biz presents this most up-to-date research on "Global Online Gaming Market 2015-2019"

Electronic systems used to play video games are known as platforms. These platforms include TVs, consoles, mobile devices, and PCs. A wide variety of games are available for different gaming platforms. Online gaming facilitates multiple players worldwide to connect and play against each other. Online Games constitute a key segment of video games. They include casual single-player games, multi-player games, community-based games, and MMO games.

 

 

 

TechNavio's analysts forecast the Global Online Gaming market to grow at a CAGR of 11.95 percent over the period 2014-2019.

 

 

 

Covered in this Report

 

 

 

This report covers the present scenario and the growth prospects of the Global Online Gaming market for the period 2015-2019. To calculate the market size, the report considers consumer spending on online games. It, however, does not consider the spending on hardware used to enable online gaming. The market has been segmented into MMO Games and Social or Casual Games.

 

 

 

TechNavio's report, Global Online Gaming Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. It also covers the market landscape and lists growth prospects. The report includes a discussion of the key vendors operating in this market.

 

 

 

Key Regions

 

 

 

Americas

 

APAC

 

EMEA

 

 

 

Key Vendors

 

 

 

Activision Blizzard

 

EA Games

 

Giant Interactive Group

 

GungHo Online Entertainment

 

King Digital Entertainment

 

Microsoft

 

NCSOFT

 

Sony

 

Take-Two Interactive Software

 

Tencent Holdings

 

Zynga

 

 

 

Download Sample Copy of This Report at: http://www.marketresearchreports.biz/sample/sample/246191

 

 

 

Market Driver

 

 

 

Growing Use of Smartphones and Tablets

 

For a full, detailed list, view our report

 

 

 

Market Challenge

 

 

 

Issues Related to Piracy of Gaming Software

 

For a full, detailed list, view our report

 

 

 

Market Trend

 

 

 

Increase in Online Content and Digital Distribution

 

For a full, detailed list, view our report

 

 

 

Key Questions Answered in this Report

 

 

 

What will the market size be in 2019 and what will the growth rate be?

 

What are the key market trends?

 

What is driving this market?

 

What are the challenges to market growth?

 

Who are the key vendors in this market space?

 

What are the market opportunities and threats faced by the key vendors?

 

What are the strengths and weaknesses of the key vendors?

 

 

 

 

 

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Published on

Oct 07, 2016