Global Virtual Reality Market Hardware & Software Analysis


Renub Research has announced the addition of the "http://www.renub.com/virtual-reality-market-hardware-head-mounted-display-input-system-and-software-real-estate-live-events-videogame-video-entertainment-healthcare-global-analysis-902-p.php" report.

According to Renub Research study it is anticipated that Global Virtual Reality market will increase by 8 times by 2020, from its current market size. In the global virtual reality market, application segment will lead the market over the hardware segment. Healthcare is the leading segment in 2016. But due to growing competition from other sectors (Real Estate, Live Events, Videogame and Video Entertainment), healthcare leading position is expected to change by 2020. However, In terms of key players, HTC is leading the virtual reality market globally. 

 

Renub Research study titled “Virtual Reality Market Hardware (Head Mounted Display, Input System) & Software (Real Estate, Live Events, Videogame, Video Entertainment, HealthCare) Global Analysis” provides a comprehensive assessment of the fast–evolving, high–growth virtual reality market. This report studies separate sales analysis of four companies: Sony, Microsoft, Facebook, HTC. A five year historic analysis is also provided for these markets. This 69 page report with 39 Figures and 1 Tables studies the Global virtual reality market from 6 views points: 

 

1) Market and Forecast

 

2) Market Share and Forecast

 

3) By Hardware Segments (Head Mounted Display, Input System) Market and Forecast 

 

4) By Application Segments (Real Estate, Live Events, Videogame, Video Entertainment, HealthCare)

 

5) Company Sales Analysis (Company Overview, Exposure / Initiatives to Virtual Reality, Virtual Reality Sale, Virtual Reality Volume Sales)

 

6) Key Growth Drivers & Challenges

 

Key Companies covered in the report are as follows

 

1) Sony

 

2) Microsoft 

 

3) Facebook

 

4) HTC

 

5) Largan Precision

 

6) Samsung Electronics

 

7) GoPro

 

Data Sources 

 

This report is built using data and information sourced from proprietary databases, primary and secondary research and in– house analysis by Renub Research team of industry experts. 

 

Primary sources include industry surveys and telephone interviews with industry experts. 

 

Secondary sources information and data has been collected from various printable and non– printable sources like search engines, News websites, Government Websites, Trade Journals, White papers, Government Agencies, Magazines, Newspapers, Trade associations, Books, Industry Portals, Industry Associations and access to more than 500 paid databases.

 

 

Click here to view the report details: http://www.renub.com/virtual-reality-market-hardware-head-mounted-display-input-system-and-software-real-estate-live-events-videogame-video-entertainment-healthcare-global-analysis-902-p.php

 

For more information:

 

Contact Us

 

Rajat Gupta

Sr. Manager

Sales & Marketing Div

Renub Research

Email: info@renub.com 

Phone: Phone:  +1-678-302-0700 (USA), +91-120-421-9822, +91-120-424-9780 (India)

Web: http://www.renub.com

 

Follow us:

 

https://www.facebook.com/RenubResearch/

https://twitter.com/renubresearch

https://www.linkedin.com/company/renub-research

https://plus.google.com/+renubresearch

https://www.youtube.com/c/renubresearch

Products or Services

Market Research Consultants, Market Research Agency, Data Analysis Services, Business Research

Contact Information

Renub Research

Atlanta, GA
GA
30076
USA
Phone : 6783020700
View website

Published in

Technology

Published on

Jun 29, 2016

Social Links

PRnob Facebook Page Twitter page of PRnob.com Google+ of Prnob.com LinkedIn page of PRnob.com